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Bomber and the Cliff

This is the animation ready version of bomber. He is the mascot for the VFX class studio Dragon Thrust at AIE seattle. i began work on this little guy about 4ish weeks ago and finished him within 3 weeks due to the help of some nice little technical failures. like broken 3dcoat files and Xgen being less then cooperative during the fur gen. He was rendered in maya using the render man renderer and the fur was made in the previously mentioned Xgen addon for Maya. Over all this was a fun little project to work on after completing my contribution to the AIE 1st year badlands commercial.
The design/ concept for Bomber was done by my friend Kat. so feel free to check her stuff out at:
https://www.artstation.com/businesskat

final render

final render

Ambient Occlusion render

Ambient Occlusion render

wireframe render

wireframe render